Playable ideas, built for the web

Turn your idea into something people can play.

Browser games, branded experiences, training simulations, and prototypes with a clear scope and launch path.

No install Mobile-ready Easy to share

Choose the experience

Not every game solves the same problem.

We define the audience, play loop, platform, content, and success metric before production.

01

Playable prototypes

Validate a mechanic, pitch a concept, or test whether the core loop is genuinely fun.

02

Branded mini-games

Short, shareable experiences for campaigns, product launches, events, and lead generation.

03

Training & simulation

Interactive scenarios that help users practice decisions, processes, or product usage.

04

Custom games

Original systems, progression, content, accounts, leaderboards, and deeper experiences.

Game production

From loop to launch.

PHASE 01Concept & loop

Audience, objective, references, controls, win/lose states, and measurable scope.

PHASE 02Prototype

A playable greybox confirms the mechanic before detailed art and content production.

PHASE 03Production

Art, audio, UI, levels, balancing, integrations, and responsive implementation.

PHASE 04QA & release

Browser testing, performance pass, analytics checks, deployment, and handover.

Game packages

Start with the right production level.

Each package defines mechanics, scenes, assets, revisions, and delivery. Additional content is quoted separately.

Test the loop

Playable Prototype

For validating or pitching one core mechanic.

From€990

50% to start the prototype sprint

  • 1 core gameplay mechanic
  • 1 playable scene
  • Desktop browser controls
  • Placeholder or basic visual assets
  • 2 feedback rounds
Build a world

Custom Game

For deeper mechanics, progression, accounts, or simulations.

From€5,900

Paid pre-production; build by milestones

  • Game design and technical plan
  • Custom systems and content scope
  • Art and audio production plan
  • Integrations defined in proposal
  • QA, deployment, and handover
Common add-onsExtra levelsOriginal soundtrackLeaderboardsUser accountsMultiplayer3D assetsLocalizationNative app packaging

Prices exclude taxes, hosting, stores, licenses, paid assets, API usage, and ongoing live operations. Final scope and payment milestones are approved before any charge.

Before we build

What changes the price?

2D or 3D?

3D normally requires more art production, animation, optimization, and device testing.

How many mechanics and levels?

Each mechanic requires design, implementation, balancing, and QA. Every level adds content production and testing.

Does multiplayer cost more?

Yes. Networking, matchmaking, synchronization, servers, moderation, and ongoing operations are separate systems.

Are art and music included?

Only the asset quantity stated in the package annex or proposal. Large custom art sets, voice-over, and original music are quoted separately.

Press start

Have a game idea?

Tell us the audience, platform, reference games, and the one thing the player should enjoy doing repeatedly.

Pitch your game

Game package terms

Review the production scope

Master terms Game annex Annex PDF

Contract version: 2026-08-05

Accept and continue